Configuration
Configuration for xFuel Resource
Last updated
Configuration for xFuel Resource
Last updated
It can be used standalone. If you are using ESX or QBCore, you can select it from Config.Framework and use it to pay the player after refueling. For edit : editable/client_editable.lua editable/server_editable.lua
You can use the options suitable for your server available options are : 'drawtext', 'ox-target', 'qb-target' If you use CodemTextUI, CodemTextUI will appear instead of drawtext
For edit : client/interactionHandler.lua
If the vehicle does not have an image or name, you can set a default image or name
Here you can adjust the price of gasoline types to suit your economy
You can add blips to more points and you can set these blips in blipSettings
Here you can set which class consumes how much fuel.
If you have more gasoline pump models on your map, you can add them here.
From here, you can choose which vehicle should not refuel and which vehicle should consume fuel.
From here, you can choose the type of mileage you use on your server in kmh or mph.