Configuration

Configuration of mChat Resource

Framework Configuration

You can choose between " oldesx, newesx, newqb, oldqb, autodetect and standalone.

Config.Framework = 'autodetect' 

Chat Access Key

" T " is key to open chat as default. You can change it via config.

Config.ChatOpenKey = 245 --https://docs.fivem.net/docs/game-references/controls/

Join Logs

If set to false chat will not display who is joined the server.

Config.ShowJoins = true

Quit Logs

If set to false chat will not display who is quited from the server.

Config.ShowQuits= true

Blacklisted Words

You can add any blacklisted word you want here if streamer mode is enabled in the settings chat will detect these words and apply censorship.

Admin Configuration

If Config.Framework is set to standalone you need to fill here with admins' Rockstar License IDs

If Config.Framework is set to esx or qb you need to type here permissions

Admin Tags

Ff is true and player is admin adds "admin" tag before name

Admin Chat

If is true enables chat tab between admins

Job Tags

If is true and job_name written in Config.Tags adds job_label tag before player name

Job Chat

If is true enables chat tab between players that has the same job written in Config.Tags

OOC And ALL Chat For RP or PVP Servers

If set to false players can write messages without /ooc command

If set to true adds "ooc" tag when player send a message in "all" or "ooc" channels

ID Display

Determines displaying id in chat when someone write something

Player Names

If set to true displays rp names

Tags

If Config.Framework is set to standalone you can add tags and people here with this example

If Config.Framework is set to esx or qb you need to type here job name and tag labels also you can leave members empty. (If tag key is not a job you still need to fill members table).

Typing Indicator

If true enable "..." over player head when typing to chat

Dot or any text you want

Text scale

Useful if you want to move text overhead somewhere else

Dot color when there is just one "." displaying

Dot color when there are two ".." displaying

Dot color when there are three "..." displaying

Dot color if Config.DotText is set to other than 'dot'

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